MASTERING HARD SURFACE MODELING IN MAYA

Make Progress, Gain Confidence, and Level Up Your 3D Modeling!

WHAT'S INSIDE...

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You're tired of bouncing around YouTube tutorials without making meaningful progress.

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You often find yourself starting a new 3d modeling project, getting stuck, quitting and starting a new one.

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You don't have any confidence in your 3d modeling skills.

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You don't know how to use the modeling tools properly or simply don't get the Maya interface.

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You tried 3d modeling but found out the learning curve to be too difficulty and always wondered if there was an easier way to learn.

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You want to improve the quality of your 3d models to level up your portfolio and impress future employers.

HOW IT WORKS

Live Q&A Webinars

Live online classes will be streamed once a week going over the weeks assignments.  Ask questions about  your project and learn in a group setting.

Video Lectures

On demand video lectures where you can watch on any device.  Over 20 hours of video content with FREE lifetime updates. 

Portfolio

Project based assignments will be given each week.  At the end of the course, you will have a polished 3d model to add to your portfolio. 

Member's Only Group

This is where you get to post updates with your work, hang out with JL, and connect with other artists. 

Instructor Feedback

Each student has the option to receive individual feedback on their project.

Money Back Gurantee

If you are not 100% satisfied with the course, you will receive a full refund, no questions asked. 

VIDEO LECTURES

WEEK 1: BLOCKOUT

After an introduction to all my favorite 3d modeling tools, interface options and hot key setups you will tackle your first 3d modeling challenge, creating a blockout of your model.

You will establish all your primary forms with basic primitives to make sure all parts will fit together before committing to any final shapes.  The blockout will act as a roadmap for the rest of your project.

Learning Outcomes:

  • Working knowledge of modeling, transform and selection tools.
  • Setting up blueprints in your viewports to aid in modeling.
  • Establishing primary forms.
  • Planning how to build a complex model. 

WEEK 2: RIMS & TIRES 

You’ll move on from the blockout stage to creating your first set of finalized parts.  You will learn how to use radial symmetry setups to create the rim.  You will also learn how to breakdown a complex shape like a tire, into a simple repeatable pattern and achieve it final shape by using Maya’s powerful deformers.

Learning Outcomes:

  • Create radial symmetry setups that will allow you to work on a small section of your model while allowing you to view the end result. 
  • Breaking down complex shapes into a simple repeatable pattern.
  • Using deformers to quickly build a complex shape. 

WEEK 3: FORK & FRAME

You will build off the existing blockout to create the final version of the fork and frame. You will learn how to plan for intersecting components, boolean pieces together and clean up your edgeflow to achieve a great final result.

Learning Outcomes:

  • Planning topology prior to booleans operations to create cleaner topology with less clean up work. 
  • Combining simple objects using booleans to create complex shapes quickly.
  • Adding secondary details.

WEEK 4: HANDLEBAR & STEM

You will use simple primitives in conjunction with booleans to carve out a complex shape like the stem. You will also build the handlebars with some of the same workflows your created the frame with. 

Learning Outcomes:

  • Creating both symmetrical and asymmetrical details.
  • Planning topology prior to booleans operations to create cleaner topology with less clean up work. 
  • Using booleans to quickly build a complex shape.
  • Modeling in object space.

WEEK 5: BRAKE LEVER

You will learn how to create models that are both asymmetrical and highly detailed. 

Learning Outcomes:

  • How to build asymmetrical components separately and attach them toward the end of the modeling process. 
  • Creating radial details.
  • Quickly create different variations of models by duplicating and detaching components.
  • Create a fully functional hard surface asset with moving parts.  

WEEK 6: SEAT ASSEMBLY

You will be introduced to organic modeling to create the seat support along with the seat cushion. This is a challenging piece that will blend both organic and hard surface components.

Learning Outcomes:

  • Learn organic modeling tools, workflows and best practices.
  • How to avoid pinching on curved surfaces.
  • How to create a model with both organic and hard surface components.

    WEEK 7: CRANKSET & PEDALS

    In this lesson, radial symmetry and precision rule the day.  You will create all the elements of the power train for your bike.  

    Learning Outcomes:

    • Creating advanced radial symmetry setups.
    • Creating repeatable patterns with the help of instances and duplicate special. 
    • Creating groups and editing pivots to be able to transform large numbers of separate pieces with precision. 
    • Create a fully functional hard surface asset with moving parts.  

    WEEK 8: REAR BRAKES & HUBS

     

    You’ll wrap up the modeling phase by creating the rear brakes and hubs that connect the rims to the frame.  You will also create all the smaller details of the break system including the yoke and break cables. 

     

    Learning Outcomes:

    • Extruding along a curve to create cable details.
    • Extracting curves from geometry to easily build details.
    • Scene cleanup and optimization. 

     

    WEEK 9: RENDERING WITH ARNOLD

    You will learn the rendering basics of working with Arnold to create beautiful renders of your bike. 

    Learning Outcomes:

    • Understand Arnold’s render settings to create efficient renders.
    • Light a scene with 3 point lighting setup.
    • Create and modify Arnold materials.
    • Learn how to light link in Maya for have more control over your lights and shadows.
    • Create render passes using Arnold’s AOVs system. 
    • Use HDR images to create an outdoor lighting setup. 
    • Composite your render layers to have more control over your final image. 

    WEEK 10: FINAL SUBMISSIONS

    This is where all your hard work comes together and you show the world that your an official 3d modeling beast! You will be sharing your renders inside our class group as well as encouraged to post on social media and on your portfolio.

      FREE COURSE UPDATES

      As a way of adding extra value to the course, you will receive free life time updates.

      This includes access to the Bike Upgrades section where new video lessons will be added! I’ll be showing how to create extra bonus parts like bolt threads, a kick stand and much more.  

        "Learning to model to a production standard makes you instantly more employable over the competition in the VFX and animation industry."

        The bike model itself is fantastic and a joy to rig. The attention to fine detail made rigging the asset a breeze as I could lean into what was there instead of fighting against it. The clean approach to topology allows for the most amount of visual detail whilst keeping the polycount manageable. 

        Learning to model to a production standard makes you instantly more employable over the competition in the VFX and animation industry. Having the ability to create assets that are easy to work with down the pipeline is an essential skill for bringing your work up to a professional standard. 

        Justin Pedersen | Pipeline Technical Director | Automatik VFX

        MEMBER’S ONLY GROUP

        Post your work. Get feedback. Connect with other 3d artists.

        WEEKLy LIVE QnA WEBINARS

        Ask questions. Learn with others. Have fun!

          “It’s invaluable, you can’t find this training bouncing around on YouTube”

        Thomas, Artist

        “I knew it was a good decision”

        Kacper, Student

        "JL not only teaches you how to model a bike, but how to model correctly, so you can model whatever you want in the future."

        Mike, 3d Modeling Beast

        WHAT ARE YOU WAITING FOR?

         

        Normal Price: $1,297

        Sale Price: $997

        Course Includes:

        • Over 21 Hours of Videos
        • Access to our Private Class Group
        • Weekly QnA Sessions
        • Instructor Feedback
        • Portfolio Project
        • All Project Files
        • My Time-Saving Keyboard Shortcuts
        • Lifetime Access to Video Content
        • Free Updates

        Single Payment Option (Save $100)

        1 Payment of $897

        Split Payment Option

        4 Monthly Payments of $249

        On Demand Option Available:

        Click Here to Learn More.

        “One of the best educational experiences I have EVER had”

        Jonathon, 3d-Artist

        "The course is universal to Maya, Blender, and other 3d packages"

        Deion, Student

        "JL has a way of helping people past specific challenges"

        Chaplain, VFX Artist

        It gave me the foundation to start modeling at a much higher level with professional standards. 

        I had one semester of 3D modeling and animation in a Graphic Design course at the University, and I spent the last few years trying to create 3d models on my own. I didn’t know how to use the modeling tools properly, it took me days to model simple assets, and I was having issues fixing them.

        I have been watching JL’s YouTube videos for a couple of months and I really liked his teaching style. When I saw he was going to offer this 3d Modeling course and saw how it was structured, it really caught my attention! I couldn’t be more pleased about making the decision of joining the course. JL Mussi is really didactic, the course is really well structured, and it really gave me the foundation to finally start modelling at a much higher level with professional standards. 

        Saulo, Character Animator

        SAULO’S WORK BEFORE

        SAULO’S WORK AFTER

        “I wasn’t confident with my 3D modeling”

        I watched every 3d modeling tutorial I could get my hands on.  I would follow along, miss one step, then spend hours online researching the answer.  The progress was so slow that I almost gave up.

        I wish I had a knowledgeable instructor by my side to help me thru some painful sticking points.  I created the 3d modeling course that I wish I had back when I was learning. 

        COURSE DETAILS

        I will take you the entire process of creating a high end model of a BMX bike.  This course will teach students how to 3d model using Subdivision Surfaces with a focus on clean topology.

        This 10 week course will start with the basics of 3D modeling and how to set up your project.  Then you will learn how to properly Blockout your model.  From there students will learn a variety of different techniques to create each part of the bike.  Lastly, you will learn how to create a polished beauty render using Arnold. 

        • Class Dates: 1/04/21-3/15/21
        • Live Q&A Sessions: Thursdays 5pm Eastern.  Attendance is not mandatory.  Sessions will be recorded for easy viewing later.
        • Software Requirement: Autodesk Maya 2016 or newer.
        • Prerequisites: Basic knowledge of Maya is Recommended.

        FREQUENTLY ASKED QUESTIONS

        I just started using Maya, is this course right for me?

        Yes, this course is designed for Maya users of all skill levels to improve their 3d modeling skills.  Some of the most dramatic improvements have been made by users that are fairly new to 3d modeling in Maya.

        Can't I just watch YouTube tutorials and learn the same thing for FREE?

        While I love creating free 3d modeling tutorials and posting them on YouTube, the platform does have its limits. YouTube does not simply have the platform tools and capabilities to properly organize 20+ hours video content.  The ability to access all the video lectures in an organized manner and focus on one project helps students to focus and make progress at a much quicker rate.  

        Many students often join my course and make big improvements to their 3d modeling skills after suffering “analysis paralysis”. This is caused by spending months jumping from YouTube tutorial to tutorial from different instructors with different workflows.  This often leads them more confused than before and not able to make meaningful progress with their 3d modeling.

        What if I start the course, and I don’t like it?

        If for any reason, you join my course and don’t like it, I will issue a full refund minus any credit card or Paypal transaction fees.

        ABOUT JL

        I have been doing artwork for as long as I can remember. I have been a professional 3D artist for well over a decade with a focus on 3D Modeling, Texturing and Rendering.

        I have a passion of sharing my skills and workflows with others.  I create high quality educational material that is designed to deliver great results and speed up the learning process for students wanting to improve their 3d art. 

        INSTRUCTOR GALLERY

        WHAT ARE YOU WAITING FOR?

         

        Normal Price: $1,297

        Sale Price: $997

        Course Includes:

        • Over 21 Hours of Videos
        • Access to our Private Class Group
        • Weekly QnA Sessions
        • Instructor Feedback
        • Portfolio Project
        • All Project Files
        • My Time-Saving Keyboard Shortcuts
        • Lifetime Access to Video Content
        • Free Updates

        Single Payment Option (Save $100)

        1 Payment of $897

        Split Payment Option

        4 Monthly Payments of $249

        On Demand Option Available:

        Click Here to Learn More.

        QUESTIONS?