Enviroment Assets

These are some post-apocalyptic environment assets I created. I really tried pushing the dirt and grimy on this piece and give a subtle stylized look to it. I ended up using them as a pedestal piece on my character modeling project, The Mechanic.

Software Used

  • Maya
  • Z-Brush
  • Substance Painter
  • Toolbag 3

Video Breakdown

Check out my entire breakdown of my workflow in this speed modeling and texturing video!